


Output path for the main output cannot be empty or set as default (tmp). Output - Please set a proper file format for rendered frames and set the output path as relative or absolute.Eevee - we do not support Eevee currently (actually Blender does not support rendering Eevee in headless mode).If you are not sure about the GI setup - please contact us V-Ray for Blender - GI setup should be prepared for multiple machines rendering.We will check for the plugin availability and purchase options. Plugins - we support a lot of Blender plugins & addons, however, if you are using some extra add ons, please send us the info.Some physics types can work without external cache, meaning the cache can be saved directly in the scene. If there are dynamics features / physics simulations used in the scene, you should create a cache file for them and properly link it in the scene.Please set the Threads option to Auto-detect to use 100% of CPU power.It has to be set to 100% unless you are sure other settings are appropriate. Please always remember to check the % bar under the resolution setting.Scene should be free of missing assets when submitting to render farm.We recommend using relative paths (Assets\Asset.png) instead of absolute paths (like C:\Project1\Assets\Assets.png), but both should work fine. All assets used by the scene should be accessible for Blender and properly linked.Open your scene in Blender and prepare it for rendering on a render farm.
